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All of the images below are linked to Quicktime
movies. Each section has a brief explanation of my responsibilities.
For the latest in 3D puppetry with motion capture,
go here.
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Sword Play
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I was responsible for motion capture, motion set up, character
binding, and making certain the motion matched the video frames.
Year was 2001.
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Wall Crawling
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These are a few files that were put together for some test work(2001/2002).
I directed and produced the shoot, edited motion, bound the
skin, applied the red and blue design to the character, set camera
shots, and rendered the scenes out.
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Back pack tentacles
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This is an example of modelling and an IK rig that I set up in
2002. The inspiration for it was Dr. Octopus from the Spider-Man
comics.
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Toon Test
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This is mostly a rendering test to show the different looks that
can be achieved, but the motion has been pieced together and augmented.
My part in this was editing the motion together and augmenting
certain parts of it.
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Scorpion
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Technically a scorpion has eight legs, but this one has four. The
data is some I derived out of human crawling motion and then mixed
together to get the look of shifting weight, etc. I also modelled
and bound the creature.
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Cloth Simulation
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This is some cloth simulation using MayaCloth. The character
was one that I motion captured and edited. It's the same piece
of motion that's seen in the sword piece above.
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Dog motion
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These are a few pieces of work done using a dog. The piece
is used to show the complexity of the motion as well as the ability
to use non human performers in motion capture. I was
responsible for all motion capture set up and rigging as well as
tracking, skeletal creation, etc.
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Kukri
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This a very simple example of Maya modelling, rendering and shading
of a low poly count object.
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Ship
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This is a pretty simple space ship design I did. The engines are
particle streams in Maya and the ship is all polygons.
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Copyright (c) 1996-2004. All rights reserved.
Toon test, wall crawling, and sword play
Quicktime Movies are Copyright (c) Giant Studios 1999-2002
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This page shows some of the 2D work I've done with
compositing, etc. There will soon be some photography scanned
in as well as different image manipulations.
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Wallpapers
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These are a few wallpapers I put together using Photoshop, Illustrator,
and Freehand. The images were scanned from the SilverSurfer
Comic books, vol. 3, #s 50, 130, and 131.
1024x768
800x600
1024x768
800x600
Silver Surfer and Galactus
are trademarked by Marvel Comics
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2D
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This is a logo treatment I worked up for a project I'm starting
to create. I used a combination of several different 2D packages
to get the final logo, placement, etc.
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2D
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This is very close to the previous one, but with a few minor changes
to see how the look would be affected.
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2D
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These are 4 different variations on a theme. Each one leads
to a full sized image. It's basically some compositing of
an existing image with scanned art and then some filters, effects,
transparencies, etc.
   
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